- February 6, 2021 at 2:16 am
I have a huge city scene create by Cinema 4d. I create a light object to move along a path (Align to spline), when I save the .aec file for compositing in after effects. I use trapcode particular with the particle emitter type is this light, my particle does not show up in the far z-axis positions, only appears when it gets closer to the camera, please help me how to solve it. Thank you!
- February 6, 2021 at 2:34 am
Taking a wild guess, but do you have backface culling enabled in your viewport by any chance?
- February 6, 2021 at 2:56 am
The issue is likely to be the viewing settings in Particular. The “world” is probably too large. Change the values for far-off visibility.
- February 6, 2021 at 3:01 am
Thank you my friends! I don’t think the problem is backface. I tried just create an extremely large plane and adding a light to move along the path from far away to get closer to the camera. of course when save .aec and compositing by after effects. particle only appears when a distance near the camera
- February 6, 2021 at 3:03 am
You might need to scale your scene down. Parent all of your 3d elements (including the camera) to a 3d null object and scale it down a lot. See if that helps.
- February 6, 2021 at 3:34 am
Resolved, adjusting Far Vanish in Trapcode particles. Thank you for all your wonderful answers
- February 6, 2021 at 3:35 am
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