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Hue keyframing
Either I’m missing something or keyframing hue values in FCPX is very poorly designed. In every other NLE or motion graphics program I’ve ever used, including Premiere and AE, the hue wheel starts at 0 and goes both ways, – and + values. So you can keyframe changes in hue as you see fit, most likely for artistic purposes.
But in FCPX, if you keyframe hue, it has no negative values. It goes from 0 to 360, which would be fine with me if you could keyframe starting at 0 and going back towards 320 for example, but you can’t. If you do that, between keyframe 1 and keyframe 2, it will go forward in value, going through the whole array of hue values between 0 and 320. I can’t seem to find a way to go from 0 to 320 but making it change the values backwards, as in 0, 359, 358, etc, all the way down to 320.
Am I missing something here?