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How would you model this high poly?
Hey guys,
I’m modelling an at-at with reference and I’ve come across a piece that seems really simple yet I just can’t seem to model it correctly because of edge loops and my starting shape :/
I’ve attached a file to show the closest I’ve got but it’s to harsh and not rounded enough. The piece I’m trying to model is circled in red in the attached image.
How would you go about efficiently modelling this piece? As mine is a bit of a mess.
Thanks for the help!
Dan.
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