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How to use garbage matte and free draw bezier
Hello all, I’m trying to use the free draw bezier tool within the garbage matte filter to create a better mask than an eight or sixteen point garbage matte. Essentially I want to use bezier curves to better wrap around the outside of a set piece from the green screen shoot. However, when I draw the mask using the free draw bezier nothing on the outside of the mask disappears. Am I doing something wrong with this tool, or is there a better workflow that I am missing?
FYI, when I draw the mask and then apply a filter like bezier curves it does affect the masked area, so I have tried “inverting” the selection, but no matter what I do, everything in the scene is still visible even with the mask drawn over it.