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How to rig a transition
I’m hoping I can get some input on the best way to go about rigging this transition so it is easily modified/modular. Essentially it’s just a series of lines that wipe diagonally across the screen. Where it gets tricky is that they have a gradient on each of them. I currently have stroke lines pre-composed with trim paths and a ramp on each to get the gradient. The problem is the controls for each end up being really clunky and require me going deep inside of pre-comps to tweak key frames. I’m hoping someone has an idea for a more elegant solution. Thanks!
