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Activity Forums Maxon Cinema 4D How to model a rocket type leg

  • How to model a rocket type leg

    Posted by Malcolm Overend on December 22, 2015 at 11:28 pm

    Hi all, I need a little advice on the best way to model the legs in the attached picture and weld them to the capsule body. Polycount has to stay low as it’s for a game model. Thanks!

    Paul Esteves replied 10 years, 4 months ago 3 Members · 2 Replies
  • 2 Replies
  • Tim Shetz

    December 23, 2015 at 3:57 am

    Personally, I’d use a loft NURB.

    __________

    Tim Shetz
    c4dtraining.com

  • Paul Esteves

    December 23, 2015 at 12:17 pm

    I’d just use a cub. Make it editable. Bevel the one edge to give you that nice round edge. Then it’s a case of moving things around till they are right.

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