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Activity Forums Maxon Cinema 4D How to make Collider Body active on one side of mesh only?

  • How to make Collider Body active on one side of mesh only?

    Posted by Darren Place on May 13, 2019 at 9:47 pm

    Hello,

    I’ve set up a scene in Cinema 4D R20 where a series of cubes are cloned onto an animated mesh.

    I have a floor in the scene which has a dynamic collider tag on it.

    The animated mesh starts under the floor, then breaks through, ending up above.

    Naturally, the cubes are colliding with the underside of the floor, which isn’t what I want.

    I’m wondering if there’s a way to let the cubes clip through the underside of the floor, but land properly on top.

    Any help is much appreciated!

    Thanks,

    Darren

    Jim Scott replied 7 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Jim Scott

    May 14, 2019 at 2:12 am

    You can keyframe the “Enabled” setting of the dynamics tag so that it is off when the cubes are under the floor, and then on when above it.

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