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Activity Forums Adobe Illustrator How to conform flat, square graphic to contours of shoe in 2D perspective

  • How to conform flat, square graphic to contours of shoe in 2D perspective

    Posted by Carlos Fernandez on October 19, 2015 at 1:42 am

    I’m trying to place a flat, rectangular graphic on a shoe, wrapping around the side and the top of the toe of the shoe almost like a ribbon. A brief example can be seen here, , except I would like the graphic to continue over the toe.

    I’m trying to render several 2D perspectives of the shoe. I’ve tried Free transform and free distort but I don’t think I can transform just one end of the graphic (the part over the toe) without distorting the other parts. Does anyone have any suggestions on how to accomplish this.

    Thanks

    Carlos Fernandez replied 10 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Kalleheikki Kannisto

    October 19, 2015 at 7:37 am

    Envelope Distort > Make with Mesh.

    3 columns, 1 row is probably good for this purpose.

  • Carlos Fernandez

    October 20, 2015 at 2:56 am

    Thanks a lot, Kalle. As evident, I’m a novice at Adobe CC right now. But this looks like the right function to create what I imagine.

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