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How to bend a bunch of cloned cubes over time
Basically, i’m trying to create a wave like effect as if the cubes were seaweed in the water, moving with the movement of the waves.
My approach was, to use a bend deformer and make a cube bend. Done
Cloner can create a line of these bending cubes. Done
But how do I offset the animation of the bend deformer so that the cubes bend 1 after the other, rather than all at once.
My approach might be completely wrong, but thats where i’m looking for some help.
Craig
Mac Pro 2.4Ghz 8 core, 24GB RAM, GTX 670