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How to animate subtraction of shape from another in a riggable way?
Hi there,
I’m trying to do up a cartoon face rig where I subtract a rectangle from the top of the eyes to give the impression of eyelids. I want to rig it with Joysticks & Sliders:
I can achieve it by using masks but I’d like to know if I could do it with shapes, which would give better realtime control with Joysticks & Sliders as shapes have Positions controls while mask paths do not.
So basically, can I subtract 1 Shape from another?