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How many here really dislike audio tracks and the viewer?
Brad Davis replied 14 years, 4 months ago 34 Members · 119 Replies
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Lance Bachelder
February 2, 2012 at 9:29 pmExactly – OS9! Typical sound guy lol! Just stating that in the modern digital era where soul patches, tiny pony tails on bald guys (I’m bald so) and puka shells are kinda sad, Avid and Pro Tools now work with AAF’s. It’s just better.
We still have overseas distributors that want BetaSP and we just say no – you’re getting finished files on a hard drive “how would you like them?”. Sometimes you have to give folks a little push…
Lance Bachelder
Writer, Editor, Director
Irvine, California -
Simon Ubsdell
February 2, 2012 at 9:32 pm[Oliver Peters] ”
EDLs are preferred by the DI guys.”Absolutely – here in the UK too, EDL is still the lingua franca in the DI world. Editors don’t get too choose stuff like this – we have to be able to deliver what the folks at the other end of the chain require.
Simon Ubsdell
Director/Editor/Writer
http://www.tokyo-uk.com -
Bill Davis
February 2, 2012 at 9:42 pm[Herb Sevush] “If my brother had grown up with a magnetic chessboard, where ranks and files came and went as the game changed, he’d have switched to bridge long ago.
“But Herb,
Perhaps your brother might have really enjoyed one of those “try level” chess games that we all saw in the original StarTrek series?
Just because the game has been played in two dimensions for generations and plenty, PLENTY difficult in that form, doesn’t mean that there should NEVER be a different way to visualize things.
; )
“Before speaking out ask yourself whether your words are true, whether they are respectful and whether they are needed in our civil discussions.”-Justice O’Connor
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Chris Harlan
February 2, 2012 at 9:42 pm[Oliver Peters] “EDLs are preferred by the DI guys. I have a client who uses a top commercial colorist in LA for his grading work on spots. They have a Baselight system and the request is always for EDLs. Yep, a 40-year-old standard that still seems to be more versatile in this file-based world 😉
“I second that. I find EDLs extremely useful. If you have to interact with a lot of people, sooner or later, you are going to find one very useful. My uses vary from pulling selects across platform or from around the world to making legal reports on footage use for music and licensing. True, I haven’t on-lined anything from an edl in well over a decade, but that doesn’t mean that they are not useful.
I mean, its just a simple list of shots that can be read across platform and also be represented in a text file. I can see why a number of non-industrial users may never have to interact with timecode, let alone edls, but it stymies me that such a simple and useful thing is being treated like shed lizard skin.
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Richard Herd
February 2, 2012 at 9:47 pmHave you used the sync function in X? I’ve only used it a bit, but it’s magical.
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Herb Sevush
February 2, 2012 at 9:49 pm[Bill Davis] “Perhaps your brother might have really enjoyed one of those “try level” chess games that we all saw in the original StarTrek series?”
I’ve played it, he’s played it, it was new, it was not better.
[Bill Davis] “Just because the game has been played in two dimensions for generations and plenty, PLENTY difficult in that form, doesn’t mean that there should NEVER be a different way to visualize things.”
Tri level chess isn’t a different way to visualize chess, it’s a different game. And there’s a reason why it isn’t played much — it isn’t as much fun. In restriction there can be great freedom.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Craig Seeman
February 2, 2012 at 9:53 pm[alban egger] “I don´t think the editor decides, but the software should understand which tool needs more than 1 viewer.”
I agree. That’s why I suspect Multicam is just the first example of what will eventually be contextual implementation. I’m going to guess the ability to Gang will be coming later this year as a result since it’s a similar function.
I think we’re seeing a “bifurcation” on this as well. There are times when you need two windows of moving video as done in Multicam and would do in Ganging. Then there’s Two-Up where you’re comparing one window which is dynamic while setting an in or out point and the other is the “frame to compare” reference.
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Bill Davis
February 2, 2012 at 9:57 pm[David Roth Weiss] ”
It’s a good thing Phil Hodgetts had the fortitude to question Apple on that one. Right? So, maybe it’s not so bad to push for more?
“Phil and I go back a ways. We’ve ended up talking a lot after the Supermeets over the past five or six NABs. He was kind enough to spend some time sitting with me to help me better understand the underpinnings of X at the last DV Expo.
So I think I can say with some confidence that regardless of how he might have “questioned” Apple along the path, he saw much more clearly than most the potential in FCP-X and has been a major supporter of their more modern “metadata accessible to the user” software approach right from the start.
He’s obviously wise enough not to have taken one look at it – said “it’s too different” – and wrote it off as “a massive mistake” at first blush.
FWIW.
“Before speaking out ask yourself whether your words are true, whether they are respectful and whether they are needed in our civil discussions.”-Justice O’Connor
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David Lawrence
February 2, 2012 at 10:10 pm[alban egger] “I don´t think the editor decides, but the software should understand which tool needs more than 1 viewer.”
[Craig Seeman] “I agree. That’s why I suspect Multicam is just the first example of what will eventually be contextual implementation. I’m going to guess the ability to Gang will be coming later this year as a result since it’s a similar function.”
Sorry guys, it’s simply impossible for software to read a user’s mind and be right 100% of the time. Even if it’s contextually right 90% of the time, that’s not good enough for power users. It’s better design and far easier to offer choice and let the user decide. Everyone is happier – the user gets what they want and the developer doesn’t have to try to be a mind reader. Win-win.
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David Lawrence
art~media~design~research
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