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How do I stop the “ease in” and “ease out” effect in a position transform?
When doing a simple position transform, FCPX seems to ease-in and ease-out the speed of the transform. How do you turn this off. The linear and smooth functions do not solve the problem. Even though I can do this with Ken Burns, it is too limited. This example is seriously simplified, for complex motion- Ken Burns is absolutely not the answer. And while I do a ton of animated graphics with Motion, I want to be able to do this within FCPX. In FCP7, I do not have this problem. So, now I’m working back and forth in FCP7 and FCPX. Thanks for any kind of help.
Here is a 20 sec. video example of the problem:
https://www.youtube.com/watch?v=wtcIP5ljBbQ