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Activity Forums Maxon Cinema 4D how do i keep polygons together when i animate?

  • how do i keep polygons together when i animate?

    Posted by Emmet Reddy on October 1, 2008 at 1:07 pm

    Hi all
    I have animated an animals head using mocca, I have separate polygons for the eyes, how do i keep the eyes attached to the head when i animate the head?

    thanks Emmet

    Brian Jones replied 17 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    October 1, 2008 at 6:46 pm

    make them be a child of the head (or place head and eyes into a Null and animate the Null)

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