Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D How do I go about modeling this geometry?

  • How do I go about modeling this geometry?

    Posted by Boris Petrovic on October 8, 2018 at 5:00 pm

    Hi I’m fairly new to cinema 4d modelling but this kind of thing seems impossible to me.

    I am practicing with landscape art together with octane plugin and I can create buildings and all kinds of geometry but at some point it gets too difficult when something I wanna make has weird curves around it or is twisting.

    Could someone tell me how could I model something like this?

    Brian Jones replied 7 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    October 11, 2018 at 3:21 am

    it looks like 4 versions or the same object, so that only has to be modeled once, each of the objects is symmetrical so only half would have to be modeled and placed in a Symmetry object. Making the curves could be done with hand modelling in a SubD or an extrude of a spline of the shape in an FFD… there have to be more ways than those as well

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy