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Activity Forums Adobe After Effects How can I reverse and calculate a position of a null object?

  • How can I reverse and calculate a position of a null object?

    Posted by Brian Berneker on December 7, 2009 at 4:15 am

    I have a motion track with three trackers (objects get obscured or move off the screen, so three trackers are needed)
    I’ve applies the X and Y to three chained nulls respectively, and the third null follows the scene perfectly.

    I would like to adjust the anchor position of the original video by the position of the third null, but don’t know what value to pick-whip. Even though the object itself follows position via parently, there is only variable position data where the track itself was applied. Otherwise pick-whipping the null position does nothing, since technically it doesn’t move.

    What I really want is to know how to use my existing multiple track points to stabilize the shot without losing position between trackers. I put a lot of time into manually fine tuning my motion trackers, so I’d like to reuse them if possible rather than re-do all that work. Perhaps there’s an expression to read the null’s parented position and apply that somehow?

    I tried re-using my track points applying a stabilize instead, but wherever the stabilize goes from one tracker to the next, the whole frame jumps to a new position and then remains stable from there.

    Any help would be appreciated!!

    Alex Dinnin replied 16 years, 5 months ago 3 Members · 2 Replies
  • 2 Replies

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