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How can i ease the movement of | if( time
I made a solid, Double masked it and made a ring, then i added the expression
if( time <4) wiggle(1,180) else transform.orientation
to the solid's Orientation after i made it a 3d object, when after the 4 secs it sudenly return to 0,0,0 orientation. If someone could please helpme i would be very grateful, has i dont want it to stop so rashly and need it to stop like it was a keyframed movement with ease.