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Horizon and Camera movement
Im building a 360 panoramic world in AE and I`m using Paul Tuersley`s awesome Make Panorama Script to create mountains and hills, and the new Trapcode Horizon plugin to do the sky and clouds. It works fairly well but Horizon doesnt react to the camera`s movement in space, just its rotation/p.o.i.
I`m wondering if there is any way of linking the scale of the Horizon layer to the camera`s z movement so that it scales up and down as the camera`s moves in and out?
Appreciate any input anyone might have,
cheers
-Ole