Based on the screen recording video I attached, I am encountering the following issues:
1. I cannot figure out how to make the bottom (unfractured) part of the platonic object stay still as this is randomly moving when I trigger the shards. I am triggering using a random effector and a spherical field. The shape of the object cannot be one with a flatter base surface as this is meant to be a rock with an irregular shape later.
2. Same issue when I’m triggering using a sphere. Please see screen rec. 2. I would prefer to use this version as there should be an object coming out (revealing) from the platonic shape.
Thanks a lot. I hope I made myself clear enough. If not, please come back with any questions you may have. I’ve also uploaded the c4d scene file.
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