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Activity Forums DaVinci Resolve Handles and EDL’s

  • Handles and EDL’s

    Posted by Thomas Wong on January 23, 2011 at 6:27 am

    Ok so working on a feature film right now, loving the system, loving the performance. I’m still learning a lot as I go along, but I’ve got most of the grading tools down patent. My issues are with some of the more technical, especially in conform and output.

    1. Can I export in source mode, with handles on each clip? Coming from color, I could always set handles for as long as I want. We found some shots with mistakes, such as a few extra frames at the end with some stuff that shouldn’t be in the frame, and shots they are changing their mind about right now on the length. i really want to be able to export everything with a few seconds of handles at the beginning and end so they can play with it all they want later on. Is this possible?

    2. Originally I had multiple timelines and EDL’s created, separating different format footage, and effects that I didn’t know if it would carry over or not. We are already 70% through the grade. If I have the editor create another timeline with some mixed footage I originally had in separate timelines, recombined so that there are less black holes in the grade so we can get a better sense of how the film is progressing with the tone, color, composition etc. when i import that EDL. all the grades I’ve done should appear automatically with what’s done so far, even though the timeline is essentially altered correct?

    last thing I have for the night is with phantom CINE files. I have a test single CINE frame a buddy of mine sent me who’s a phantom tech. I’m brought it into resolve fine, but I’m trying to do a convert format export to quicktime within resolve, but it keeps giving me an error. I can output to TIFF or DPX just fine, but I’m wondering if it’s because it’s just a single frame it’s bugging out to quicktime or is it another issue?

    also is there a way I can export the built in SPEEDGRADE luts they have for phantom, SI 2K, and d21 and import it into resolve?

    Glenn Sakatch replied 9 years ago 7 Members · 9 Replies
  • 9 Replies
  • Bastiaan Houtkooper nsc

    January 23, 2011 at 6:54 am

    Resolve does read the Iridas .cube format LUT’s.

    Resolve system:
    MacPro 8 core 2010 – 16B memory
    9TB harddisk (1 system disk, 8TB in software raid 0 for data)
    Nvidea GTX285
    Nvidea GT120
    Blackmagic SDI Decklink
    RedRocketcard.
    Tangent Wave panel
    Transvideo 15″ Cinemontor Evolution

    Also running it on a MacBook Pro 17″ (5.2)

  • Rohit Gupta

    January 23, 2011 at 9:55 am

    1. You can render from your master session in source mode, and that would export all the material with handles. Alternatively, if you have a final EDL, you can create a session with handles and export this out in source mode. If you have any speed change on clips, make sure your tracking is ok before rendering it. You can see shots which have tracking by an icon on the timeline VSR.

    Another way to achieve this is to use the function “Split and Add” when you add media into the media pool. You can select a bunch of EDLs, and how many handles you want. It will include all the footage required for the conform, as well as handles on each shot.

    2. Yes, a new EDL will show all the grades. I’m assuming you didn’t go into “Batch Unlink” or local versions, else the grades are stored local to the timeline, and don’t carry over to new EDLs. If you did, then look into Colortrace and create a new project to copy the grades to.

  • Thomas Wong

    January 24, 2011 at 7:09 pm

    thanks so much!

  • Thomas Wong

    January 24, 2011 at 10:21 pm

    I also have some mixed footage shot on p2 and HDV for some clips. I have to transcode and conform some of this footage because the HDV stuff is in 29.97, and da vinci doesn’t see the codec. The dvcpro hd imports fine, but because of the pixel shifting the aspect ratio is off. So I plan to transcode all the stuff to 23.98 pro res. but my question is, if the metadata doesn’t hold up especially with the hdv stuff and da vinci has a hard time relinking to it, is there a way for me to select the clip on the timeline and reconnect the media? I know you can do this in COLOR, but I can’t seem to find any option to choose a clip and manually reconnect it to something on my hard drive…

  • Jef Huey

    January 25, 2011 at 3:24 pm

    Hi all,

    I am an editor, not a colorist, but I interact with colorist all the time. If you render out a session in source mode with handles from resolve, how is new metadata handled?

    By this I mean, you have now created new media. Does Resolve create an EDL that matches this new media to allow an editor (me) to reassemble or is it eye match time?

    Thanks,

    Jef

  • Drake Silver

    April 14, 2017 at 12:14 am

    Would anyone happen to know if you can turn off handles that seem to automatically appear on dpx exports from DaVinci Resolve?

    Thanks for any advice/help offered!

  • Marc Wielage

    April 14, 2017 at 6:11 am

    At the bottom of the “Video” column in the Delivery page, the last item says “Add ___ frame handles.” Change that to “0” and it should render only from the first frame to the last frame.

  • Drake Silver

    April 14, 2017 at 2:46 pm

    Hi Marc,

    Brilliant, thank you so much.

  • Glenn Sakatch

    April 14, 2017 at 9:49 pm

    Jef, if the timeline went From Avid with Handles into an mxf round trip workflow, and the colorist rendered it back out with handles, then when you bring the new aaf into Avid, your clips will simply have handles available to them, but (and this goes to the original poster as well) be aware that handles need to be worked with properly in Resolve during the color phase. If you are tracking a shot for a window, you need to turn on your handles at that stage as well, or your tracking will not work in the handle area when you do your final render. If you don’t tell Resolve to track the extra frames, it won’t. There are also instances where if you’ve colored a shot, depending on what it had done to it with any keyframes especially, and you aren’t keyframing the handles, you may find your final renders “handles” don’t have the proper color on them, making them useless anyway.

    Glenn

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