Posted by Gon Perdigao on January 25, 2009 at 3:52 pm
Hi there i want to do something like this
i know that is with the hair module, but what i can’t do is to scale each hair, cause my hairs are to thin and i’m having problems with gravity.
Can anyone help me please?
Thanks
the thickness of hair can be controlled by the hair material as you might know. Beside this you are always free to generate splines from the hair and use them as SweepNURBS paths.
Gravity is controled by the Hair object. Beside this you can use particel effectors such as the Wind object to push the hair to whatever directlion needed.
Thanks a lot for the reply.
I’m having a bit problem finding the gravity controler in the hair material.
Where is it.
By the way great work that you have!!!
Do you know any tutorial that teach to do that kind of image?