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Activity Forums Broadcasting Grassvalley AMPprotocol Question

  • Grassvalley AMPprotocol Question

    Posted by Maurice Jansen on May 31, 2009 at 11:25 am

    Sorry for this rather big Quote out of a document
    about the GVG-AMPprotocol.
    and i’m not sure if this is the right forum?
    but do i interpret this ok when i give the DDR
    this command that it wil go in play on a specific time.
    coming from the internal generator or external LTC.
    can i schedule playback with this command nomatter what timecode is
    in the clip.
    do all AMP compliant servers react the same on the protocol or are there commands that cannot beused on for instance a GVG-Turbo.

    i want to trigger a rig of 4Turbo’s in a backdrop projection setup
    with timecode coming out of a PB-VT

    Command Sent
    2X.01 Play
    Command Type 2
    Byte count 0 or 4
    Command Code 01
    Send Data 1 4 byte time (Timecode Format5.1 (ffssmmhh)) (Optional)
    Returns
    ACK
    Comments
    This command places the video disk recorder in the play mode, and playback will
    begin. Playback begins from the current timecode position on the currently loaded
    ID. The timecode position will increase and new video material will be output
    until playback is stopped.
    If auto mode is enabled, the Play command will initiate the auto play processing
    described under the Auto Mode On command (40.41).
    There should be a fixed latency in number of frames from the time this command
    is issued, after a Play Cue or In Preset is issued, until the video disk recorder
    begins playback. This allows the controlling device to ‘frame accurately’ play
    material.
    When a Play command is issued, the stop status (status byte 1, bit 5) will be set
    low, and the play status (status byte 1, bit 0) and servo lock status (status byte 2,
    bit 7) will be set high.
    This command can be sent with 0 or 4 bytes of Data. If zero bytes of data are
    received, then the Play will begin a frame after the command is received.

    If 4 bytes of data are received, then the Play will begin a frame after the time on
    the timecode generator on the disk recorder reaches the specified time. The
    timecode generator used will depend on the timer mode set. The Event Schedule
    Failed status bit (status byte 4, bit 1) will get set if the disk recorder was not able
    to schedule the Play. The status bits described earlier will get set when the Play
    actually begins. If any other shuttle command is sent after this command, then this
    command will be cancelled.
    If any Play, Stop or Record command without a timecode is sent after this
    command, then the event associated with this command will get cancelled. This
    command will also get cancelled if a Rewind or Fast Forward command is sent.
    If a timecode is provided with this command, it should be sent at least four frames
    prior to the specified timecode.

    greet
    Maurice

    Maurice Jansen replied 16 years, 11 months ago 1 Member · 0 Replies
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