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Activity Forums Apple Final Cut Pro Legacy Graphics in Animation Codec looking worse in FCP project

  • Graphics in Animation Codec looking worse in FCP project

    Posted by Sascha Engel on April 27, 2012 at 5:42 am

    Hi,

    I am having a Promo film, in which there is a Graphic Animation integrated in the end.
    The Graphic file is a QT Animation Codec based file, looking sharp and good.
    When I export my final project (1080p, ProRes) – the edges of the letters in the Graphics are suddenly with small artifacts, making it look lower resolution.

    Any idea why this happens?

    Thanx.

    Sascha

    Neal Sickles replied 13 years, 10 months ago 4 Members · 13 Replies
  • 13 Replies
  • Michael Gissing

    April 27, 2012 at 8:41 am

    Firstly did you render. Secondly is the file interlaced or progressive? It should be created to match your field settings

  • Sascha Engel

    April 27, 2012 at 10:52 am

    Yes, I rendered it before exporting, in Prores 10bit, full Quality. And the the project, as well as the animation file is progressive.

    Sascha

  • Alan Okey

    April 27, 2012 at 12:01 pm

    Standard ProRes is 422 color space. You may be seeing stairstepping as the result of chroma subsampling. Try switching to ProRes 4444 to see if it helps.

  • Sascha Engel

    April 27, 2012 at 1:49 pm

    Tried everything, including 444 export – no change.
    Here some samples

  • Alan Okey

    April 27, 2012 at 1:55 pm

    Ouch, that’s horrible. Definitely not chroma sub sampling.

  • Sascha Engel

    April 27, 2012 at 1:59 pm

    But what is it? in half an hour the company picks up the file. I guess I have to leave it like that.
    They fly to Germany for a presentation.
    I never had this before – ever.

    Sascha

  • Sascha Engel

    April 27, 2012 at 3:21 pm

    Hi Dave,

    sounded like a great solution. I tried it right away.
    Same Same 🙁

    Sascha

  • Sascha Engel

    April 27, 2012 at 3:52 pm

    Yes, the seq field order was already on none and the clip I set from upper to none and followed ur steps.

    It was a job, I fell in for somebody else. I had to do a multi screen beat box editing and at the end comes the animation of the company- they delivered me the file in QT animation- that is what I got to work with.
    Yes, all the specs match, including pixel ratio.
    Actually I had to make to versions of the project: one in 1920*1080 and one in 3000*1080. They send me to versions of the animation matching those specs. Weird enough the 3000 version looks a lot better in FCP Thanx the regular HD. No clue why.
    Both clips had the exact measures for the project. No scaling was done in both cases.

    Sascha.

  • Sascha Engel

    April 27, 2012 at 5:31 pm

    That is kind of the solution I came up with.
    But i still would love to know, how it can be that it looked so bad in the 1920 version and the 3000 animation looked good. I’m just really curious, where the bug sits here.

    Thanx a lot Dave! As usual, ur wisdom shines till Tel Aviv. 🙂

  • Sascha Engel

    April 27, 2012 at 9:01 pm

    No, not the same was used. One was exact size of 1920 y1080 and the other one 3000by1080. Now scaling was done to neither versions.
    I did this test: I rendered out in AE again and replaced it- no change.

    And I check on monitor, also rendered it out into the QT. the screen samples I posted screen grabs from QT, not FCP. I hate, when I can’t find the source of a problem:-(((((

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