Activity › Forums › Maxon Cinema 4D › Glass Material Query
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Glass Material Query
Posted by Richie Shack on February 19, 2019 at 12:43 amHi guys,
I’ve tried making a glass material but when I render it has these little imperfections on the rim and flat end of the martini glass. Any advice on how to polish it perfect?
Hold the cleaning jokes ;p
Richie Shack replied 7 years, 6 months ago 2 Members · 4 Replies -
4 Replies
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Brian Jones
February 19, 2019 at 1:03 amthere’s so much to glass, it could be your material it could be the objects construction, it could be the renderer (which are you using?) it could be you are using AO but haven’t excluded the glass (assuming scene-wide AO) we might have to see the scene file
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Richie Shack
February 19, 2019 at 1:17 am -
Brian Jones
February 19, 2019 at 1:51 amyes ambient occlusion, and you are using the scene wide AO in the Effects of the render settings. This applies AO to everything which with glass is not a good idea since the AO is darkening everything within a proscribed radius and you can see the darkening of the glass through the glass. Either put a Compositing tag on the glass and uncheck Seen by AO or turn scene wide AO off and apply AO as a shader in the Diffusion channel of the material you have on the floor. Or just turn AO off, AO is a fake of GI (global illumination) and with GI active you don’t really need it (though, yes, AO with GI is sometimes needed with the standard renderer’s implementation of GI (depending on settings).
All that said it still may not fix your problem (though it might) but it will make the glass look better.
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