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GI issues with glass.
I can’t seem to troubleshoot this problem so I was wondering maybe you guys can possibly help me.
I have a phone model that i made quickly this morning. When rendering it with GI on, (from what i believe to be) the glass reflections are causing some weird dark spots.
I noticed it even catches it during the rendering process
rendering process –
https://img535.imageshack.us/img535/165/screenshot20100717at104.png
final –
https://img27.imageshack.us/img27/165/screenshot20100717at104.pngAdditional Info–
-The scene is lit with GreyscaleGorilla’s WindowLightStudio.c4d file (nothing special)
-It only happens at certain angles, some other angles are fine … I.E.
https://img28.imageshack.us/img28/4134/rendercellphoneryanpere.jpg-The phone screen is basically made up of an extruded spline where one side is textured with the screen texture then the rest is textured with glass.
Thank you in advance for your time
-Ryan