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  • Getting Rid of Grainy Renders

    Posted by Richard Windsor on March 12, 2015 at 3:30 pm

    I have a project I am almost done with but my renders are a bit grainy. I have my lighting the way I want it so I don’t really want to change that. If I do a Physical render with the sampler quality set to high the grain is reasonable and not quite as distracting, but the render times are crazy.

    Does anyone have any suggestion on how I can get rid of some of the grain. Any setting I can adjust under standard render settings. I am not using GI.

    I have attached my project. If anyone can figure out what I need to fix. I can turn of blurriness in the settings and eliminate the grain but the leather texture becomes more wet then I would like. Would like no grain but with the leather looking as natural as possible.

    https://www.dropbox.com/sh/vv6wzvly8vah9t6/AAAnXUlLxziDMOv55YYB-ALna?dl=0

    Richard Windsor replied 11 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    March 12, 2015 at 9:21 pm

    the grain in the leather is caused by using Reflectance in that material. In Reflectance/Reflection/Layer Sampling (down at the bottom) increase Sampling Subdivision to something greater than 4 — 7 often works as a pretty good value without killing speed too much

  • Richard Windsor

    March 12, 2015 at 9:38 pm

    Thanks for the advice but that does not seem to do anything. If anything it makes the texture look really bad. Any other suggestions?

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