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  • Get rid of excess geometry in chain-link fence?

    Posted by Chris Wood on March 30, 2011 at 6:57 pm

    Hi there, I just whipped together this chain-link fence using like.. 60 cylinders

    https://img694.imageshack.us/img694/1228/fencei.jpg

    Anyway, how can I get rid of the excess in the edges? I don’t want to resize as it resizes from the middle, so one end would be shorter than the other, and then It would muck up the positioning if I moved them.

    I also tried booleans, I got a large cube, covered the area I wanted subtracted and moved the wires underneath the cutting object (object A, the cube) and nothing happened. For good measure I tried it the other way round too, didn’t work.

    Is there something like 3Ds Max’s slice tool? Because if I was on 3Ds Max I would group all the fences together, make them editable, then line up the slice tool, slice through the geometry and delete the unwanted parts, BAM, done. Alas, it isn’t as simple on C4D 🙁

    Can anyone help me out here? Thank you.

    Chris Wood replied 15 years, 1 month ago 2 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    March 31, 2011 at 4:28 am

    Yes, Cinema has a knife tool that does a similar thing. What I would do is connect all the cylinders, run the optimize command, then make your knife cuts and delete the excess polygons. When you use the knife too make sure “cut only selected” and “visible only” aren’t checked.

  • Chris Wood

    April 1, 2011 at 2:13 pm

    How do I connect them? I highlight them all and go under structure > but connect is greyed out 🙁

  • Chris Wood

    April 1, 2011 at 2:35 pm

    Doesn’t matter, I just did them all individually 🙂

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