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Get and use particle velocity!?
hello everybody, hope you can help, this one is driving me crazy!
I’m trying to trigger an event (another particle system specifically, but could be anything)
based on the velocity of the particles in my initial system.EG: when the particles’ velocity falls below X, start a new particle system.
so far I’ve been using PGetData, and outputting the “Velocity” to a “Compare” node, but this doesn’t seem to work, I’ve got a sneaking suspicion that it’s down to the “Velocity” outputting a vector..
hope that makes sense, interested to hear your feedback
thanks!