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Geometrical Error in Cinema 4D r14
Hello Cinema 4D Gurus
I’m new to Cinema 4D r14 and I am facing a serious problem while experimenting the modeling in Cinema 4D, when I create a cube object then convert it into a polygonal object after selecting an edge or vertex points and move it to diagonally downward position, once it reaches at certain angle, one of the cube’s side face broken that look like damaged artifact or geometric error in Cinema 4D or I am doing something wrong or missing something. I’ve posted some screenshots of my related problem please help me, it would be appreciated if anybody could resolve my problem.
Thanking you in anticipation.




