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  • Generating new frames

    Posted by Mark Doctor on June 25, 2018 at 11:43 am

    Hi everybody,

    I’ve got a question about deliberately dropping frames, because of camera-shake-blur. I’ve got for example 5 frames in a row that I want to drop and regenerate by using frame-blendig or pixelmotion. These frames need to be deleted at random places.

    I’ve got a feeling that it will come down to a combination of time remapping and a image sequence to physically drop frames? but maybe someone got a work around?

    P.s. i’m using CS6 ( no camera-shake-deblur).

    Thanks for your help

    Roei Tzoref replied 7 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Roei Tzoref

    June 25, 2018 at 2:00 pm

    re:flex morph plugin allows you to do that. you can set a key for a layer to be “on” or “off” – it will morph where you set it to “off” and replace the current frame with a sophisticated morph that you can refine and control. here’s an example at 01:55
    https://www.youtube.com/watch?v=DZ6ZzTgWnvA

    I used it to fix a bad movement of placing the credit card perfectly over and through the slit. as you can see the actor did not succeed of doing it right so I used re:flex morph to skip between one pose to another and helped it using masks that can help the layer warp also. I also re:flex warp for beauty work.

    Roei Tzoref
    2D/VFX Generalist & Instructor
    ♫ AeBlues Tutorials ♫
    http://www.tzoref.com

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