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Generate 3D texture from 360 2D Image Sequence
I would like to generate a texture from a sequence of images of a package.
I took photos from all angles of a jar of peanut butter, there are 62 photos, as if it were a stop motion of the jar rotating 360° horizontally.
The point is that I would like to generate a texture with these photos to be able to apply it to a cylinder within the E3D.
What’s the best way to do this?
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