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Activity Forums Maxon Cinema 4D front view compositing

  • front view compositing

    Posted by Victor Camacho guerrero on March 5, 2014 at 3:10 pm

    Hello

    I have a project in my hands, where I need to create some graphics for a tv broadcast show. They asked for for some cubes rotating. In these cubes, it will be displayed some text, which I was planning to create in After effect.

    However I cannot get the cubes look straight from the perspective view, it always shows some sides of the cubes. SO I tried the frontal view and perfect, it looks frontal. Therefore I put some solid with external compositing tag ( I tried as well with lights)

    But, once I export the project to After effects, the camera shows that the solids dont display in the right way and showing some weird layout, really different from the frontal view.

    Any idea?

    Many thanks

    Victor Camacho guerrero replied 12 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    March 5, 2014 at 4:15 pm

    I could be wrong but I don’t think AE supports orthographic cameras (ones that have no perspective). I think what you’ll have to do instead is move the Cinema camera waaaaay back and zoom waaaaay in to reduce parallax and thus minimize the view of the cube sides to the point that they aren’t noticeable.

  • Victor Camacho guerrero

    March 5, 2014 at 7:27 pm

    you were totally right in everything Adam, Ae does not support ortographic at all. I tried like you said, and yes works perfect.

    I applied some solids with external compositing to replace for text, but for some reason still they show up in some other place.

    I want to put text in those cubes and they when they spin the text spin too. But the solids i am getting does not rotate properly in After Effect 🙁

    Many thanks

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