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Fractal noise on off instead of fading
Hi,
I’ve created a fractal noise grid with the squares moving between black and white. Currently as the evolution is changing, the squares are fading from black to white and vice versa.
Is there a way to have them turning on and off instead of fading? As in, one frame a given square will be white (on) and then a bit later it will turn black (off) without going to shades of grey in between?
Thanks!
Thanks,
Ari