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Foundry Camera Tracker Sliding.
Hey guys. I’m having problems with the Foundry Camera Tracker.
I’m inserting a video of a creature in to a scene, and want him to stand in one spot. The camera is moving slightly.
I track. Solve. Create scene. Pick about 3 track points (tried various ones around the scene, none worked). Create Null. Then i place my guy in the scene where i want him to be. Parent him to the newly created null. Preview…. and he slides across the ground slowly.
I don’t think the actual track is sliding around, i see the points look like their solidly planted in the scene.
I’ve tried to set his position parameters all to 0 before parenting. After parenting. Even tried to set his position to the same as the null before parenting.
Any ideas to stop the sliding? Really hoping to get this to work, and there’s got to be something i’m doing wrong. I feel like it’s in the positioning for some reason. Does it matter when and where you move a character? I figure as long as the null stays put, he should too once he’s set up.
Hmmmm….
Any help would make my week! =)