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flickering edge on animated solid
If I make a low res comp, (256 x 12), and use a solid to create the effect of a white vertical stripe moving horizontally along the width of the comp, when I look closely the edge flickers.
As the solid moves, sometimes it is blending its edges by one or two pixels with the background (or layer below).
It is not always a clean edge, but almost as if the edge is feathering by 1 pixel, on and off, so that it appears to flicker slightly as it moves.
Is it possible to turn off this interpolation and have a solid move with an entirely clean edge?
(I’m making v low res color animations for LED array lighting)