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fishtailing car
hey guys,
I’m trying to do a top-down view of a car fishtailing around some corners.
Essentially i have a (solid) following a path with an expression on the rotation turning the solid.
I’ve duplicated the solid and attached the rotation to the first solid with an expression.
Now what I’m trying to do is offset the rotation and exaggerate it a bit so the tail swings out like a car oversteering or fishtailing.
any idea how to offset and exaggerate the rotation?
THANKS IN ADVANCE!
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