Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe Premiere Pro First Two Frames Wrong After Rendering

  • First Two Frames Wrong After Rendering

    Posted by Rob Wood on December 15, 2012 at 4:45 am

    Hello everyone! First time poster, so please don’t eat me alive…

    I’ve run into a really weird situation in Adobe Premiere CS6. When two clips are placed on the timeline – lets call them “Clip A” and “Clip B” – after you render, the first two frames of “Clip B” are actually from Clip A. You can view a screencast of this issue here:
    https://screencast.com/t/S3FERnlFi (give it a few secs to load after clicking play)

    I’ve been wracking my brain, scouring the internet, and have not found a good explanation of why this is happening.

    Sam Crutsinger replied 9 years, 9 months ago 6 Members · 16 Replies
  • 16 Replies
  • Rob Wood

    December 15, 2012 at 5:17 pm

    Is this a timecode issue? Anyone have any thoughts?

  • Angelo Lorenzo

    December 15, 2012 at 5:38 pm

    Unlink Final Cut, the timeline render is almost strictly used for preview (some exceptions like an end-to-end ProRes workflow for Mac).

    I’ve had some strange issues gum up rendered timelines before. Best thing to do is clear the rendered files by:

    – Set your work area around the selected clips-
    – Go to Sequence > delete work area render files
    – Rerender the affected portion.

    ——————–
    Angelo Lorenzo

    Need to encode ProRes on your Windows PC?
    Introducing ProRes Helper, an awesome little app that makes it possible
    Fallen Empire Digital Production Services – Los Angeles
    RED transcoding, on-set DIT, and RED Epic rental services
    Fallen Empire – The Blog
    A blog dedicated to filmmaking, the RED workflow, and DIT tips and tricks

  • Rob Wood

    December 15, 2012 at 6:28 pm

    Unfortunately, I’m not sure this is the case. It’s affecting my ability to edit, since the rendered effects add a frame of “Clip A” to “Clip B”. I tried deleting the rendering, and re-rendering. Check it out here: (give it some time to load)

    https://screencast.com/t/ALjCC57v3Fw

    Before rendering, it’s fine. After rendering, you’ll notice the first frame of “B” is from “A”.

  • Tom Daigon

    December 15, 2012 at 6:59 pm

    Wow, that is very wrong. I expect PrP to give me frame accurate playback, rendered or not. And I get it.

    What kind of graphics card do you have? Are drivers and PrP up to date?

    If your card supports CUDA are you running with CUDA on or in software mode(off)?

    Tom Daigon
    PrP / After Effects Editor
    http://www.hdshotsandcuts.com
    https://www.youtube.com/watch?v=DxPrG3WUyz8
    (Best viewed at 1080P and full screen)
    HP Z820 Dual 2687
    64GB ram
    Dulce DQg2 16TB raid

  • Angelo Lorenzo

    December 15, 2012 at 7:14 pm

    – What version of Premiere and which operating system?
    – Is your Premiere patched and up to date?
    – Are you using Mercury Engine in hardware mode, if so what is the graphics card?

    – Where did this footage come from?
    – You mentioned effects, do these clips have any applied and if so which?
    – If the answer to above is yes, does the transitional cut render render properly without effects applied?

    ——————–
    Angelo Lorenzo

    Need to encode ProRes on your Windows PC?
    Introducing ProRes Helper, an awesome little app that makes it possible
    Fallen Empire Digital Production Services – Los Angeles
    RED transcoding, on-set DIT, and RED Epic rental services
    Fallen Empire – The Blog
    A blog dedicated to filmmaking, the RED workflow, and DIT tips and tricks

  • Rob Wood

    December 15, 2012 at 7:50 pm

    1) 6.0.2 on Mac OSX 10.6.8
    2) I just installed the 6.0.2 update
    3) Not sure how to tell if I’m using Mercury Engine

    4) It’s all imported from my Canon 7D @ 24FPS
    5) The screencast I posted did not have any effects applied. However, when you apply an effect, the first frame of “Clip B” does not have the effect applied to it. For instance – if you apply color correction to Clip A – then render – and the one frame of Clip A is at the beginning of Clip B – that frame is not color corrected (so it requires a chop-off)

  • Rob Wood

    December 15, 2012 at 7:53 pm

    Another interesting thing, is that when I hover over “Clip A” – i.e. the one whose single frame is transposed onto Clip B – it shows:
    End: 00:00:03:14
    Duration: 00:00:03:15

    Is that where the extra frame issue is coming into play?

  • Angelo Lorenzo

    December 15, 2012 at 7:56 pm

    That part, I don’t think so. It counts frame 00:00:00:00 in that duration, for instance.

    ——————–
    Angelo Lorenzo

    Need to encode ProRes on your Windows PC?
    Introducing ProRes Helper, an awesome little app that makes it possible
    Fallen Empire Digital Production Services – Los Angeles
    RED transcoding, on-set DIT, and RED Epic rental services
    Fallen Empire – The Blog
    A blog dedicated to filmmaking, the RED workflow, and DIT tips and tricks

  • Tom Daigon

    December 15, 2012 at 11:10 pm

    [Rob Wood] “3) Not sure how to tell if I’m using Mercury Engine”

    You are always using the Mercury Playback Engine. 😀 But only certain graphics cards support CUD processing.Some folks recently have reported problems using it.

    Heres a screen from my Mac Pro. I have a card that doesnt support CUDA so the place the pointer is showing is greyed out and set on “software”. With a CUDA supported card you can manually select the other choice which is “hardware”.

    If you have that ability, try another setting.

    Tom Daigon
    PrP / After Effects Editor
    http://www.hdshotsandcuts.com
    https://www.youtube.com/watch?v=DxPrG3WUyz8
    (Best viewed at 1080P and full screen)
    HP Z820 Dual 2687
    64GB ram
    Dulce DQg2 16TB raid

  • Rob Wood

    December 16, 2012 at 2:09 am

    Thanks Tom 🙂 Yea, I just have Mercury Playback.

    So, after tons of troubleshooting, playing around with settings, etc… I’ve finally nailed the symptoms…

    Rendering of any sort – whether there are effects applied or not – causes a one frame shift to the right. Period. Now that I’m able to ‘predict’ the behavior, I can work around it – but wow – this is incredibly annoying. I was hoping that the update from 6.0.0 to 6.0.2 would fix it – but alas – no cigar.

Page 1 of 2

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy