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Filling Object with Particles
Is there a way to fill an object with particles, say a cube filled with tiny spheres, without having to play through the animation until the objects settle?
I’ve been using a cloner object and dynamics to contain the particles within my object, but I’ve run into trouble due to the high amount of particles and the amount of time is takes them to settle. So basically I’m looking to have them settled at frame one.
Any Ideas?
Thanks.