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filesize 3x after rescaling. why?
I’ve imported an .obj in c4D, reoriented it, located at 0-0-0 and resized it with the scale tool. I used the scale tool so to object remains the same. After that I exported the file. Both the original and the new obj have the same amount of faces, but the new one is 430 Mb, the original file has 171 MB file size. Can anyone tell me what makes the difference?
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