Activity › Forums › Creative Community Conversations › FCPX is so completely weird, it makes Motion look sane. And no one will hire you by the hour for either of them.
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FCPX is so completely weird, it makes Motion look sane. And no one will hire you by the hour for either of them.
Joachim Hoge replied 13 years, 9 months ago 25 Members · 62 Replies
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Herb Sevush
October 21, 2012 at 3:58 pm[Bill Davis] “I think you missed my clear reference to Legacy V2! I was comparing where X is now – to where Legacy was at the same place in it’s development – less than 2 years young. We can only imagine where X will be after the same 3 to 4 years it took legacy to grow out of being something most editors dismissed – to eventually grow into something that most editors ended up building careers on.”
Yes, I totally missed it – I couldn’t figure out what the V2 was – thought it might be a reference to German WW2 rockets but then thought that might be a little OT, and just dismissed it as a typo. And your correct, your project would have reduced Legacy V2 into a smoking puddle of goo, especially because you would be working on old motorolla chips in OS9 and it lacked any sort of multicam whatsoever.
Any pro NLE still in existence is better than FCP V2 – Vegas, Media 100, Edius – hell I could go dig up my old *edit software that was EOL’d in 2004 and it would run rings around FCP V2. X would also run rings around Avid V2 – Avid was still off-line only back then. So does that mean X is so flawed and underwhelming that you have to compare it operationally to 10 year old software.
It’s reasonable to talk about the future of X and compare it to the history of FCP, it’s ridiculous to make an operational comparison between the two to draw any meaningful conclusions.
[Bill Davis] “Your tendency is to always to compare what X is now – to the Legacy you find it necessary to hold onto. “
Operationaly yes, although I tend to compare X to PPro 6 and Avid 6.5 – I prefer comparing the dead to the dead and the living to the living. When speculating about the future, then reflections on history are quite useful, although often misleading.
[Bill Davis] “I know this speaks to your on-going anger at Apple. But honestly, many of us didn’t want to keep pining for the gal who left us – and have moved on. I know some can’t. And some just won’t. “
Talking as someone who has evangelized for anything apple since moment one, I don’t know where your “many of us” comes from. At what point were you an “us.” ?
[Bill Davis] “The editing world knows that Apple reset the clock. “
Reset the clock, jumped the shark, lost it’s mind — a lot of choices there.
[Bill Davis] “I’m glad to live in the present and look forward to the future. And am delighted to have moved on from the past.”
That covers it – you’ve got them all – the ghosts of Xmas past, present AND future. Now where or where is Tiny Tim?
The argument that X is still young and developing works so long as you acknowledge that the reasonable response is that OK, when it grows up, give me a call. If it’s still so young in it’s development cycle then why would I use it now? The better argument is the one you often make, that it works great right now for lots of editors. I buy that, you cut a nice piece with it, fine. But all this jabber about how FCP’s development is a blueprint for how X will develop is just wishful thinking – it could work that way, and on the other hand Apple can just decide to jump the shark again, or reset the clock, and the future will take a turn you never expected.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Aindreas Gallagher
October 21, 2012 at 4:02 pm[alban egger] “So stop calling us amateurs and yourself soooo professional. You start pissing me off with your biased trolling.”
yes, thats what I said alright, and i was talking to you the whole time Alban. You’re on to me.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Bill Davis
October 21, 2012 at 8:14 pm[Herb Sevush] “So does that mean X is so flawed and underwhelming that you have to compare it operationally to 10 year old software.”
Uh NO. I’m not comparing the software. I’m comparing the software development cycles. These things are not the same. ; )
[Herb Sevush] “At what point were you an “us.” “
At no point. But the class of “we’re using X and are happy” is totally an “us”. And a happy and productive “us” at that!
[Herb Sevush] “Reset the clock, jumped the shark, lost it’s mind — a lot of choices there.”
But the “reset the clock” is factual. We know they re-coded from square one. The others are opinions. And facts and opinions are very different things.
[Herb Sevush] “the reasonable response is that OK, when it grows up, give me a call. If it’s still so young in it’s development cycle then why would I use it now? “
Ah – an excellent question. And my answer is that when I started learning it, I found two things to be striking. First, even after 20 years in an editing chair – it kept surprising me. It really WAS a whole different take on editing.
And even more important – it took me months and months of study and practice to unlearn so much muscle memory and re-learn the new paradigm such that I could edit as (or more!) efficiently than I could before.
So here’s my answer to anyone asking “Why should I learn it before it grows up?”
Because it takes quite a bit of time and effort to gain mastery to the point where you fully benefit from all the new editing approach.
If you wait to begin to understand it – and it’s singular capabilities do ever gain traction – you’ll be starting from WAY back in the pack on a race that I see as much more a marathon than a sprint.
In short – I believe there’s a big penalty for starting very late in races that take place over long periods.
For the racer to finish well, it takes VASTLY more effort to come from behind – then to simply start e early so you can learn at a comfortable pace.
Honestly, Herb, if X had been as “simplified” as so many thought at first, the “wait and see” process would be just fine. But it’s not. X’s depth requires a LOT of study to unlock. Particularly for the very experienced editor who has a brain full of preconceptions about how “all editing software” must operate.
Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com – video editing curriculum complete with licensed practice content.
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Herb Sevush
October 21, 2012 at 10:55 pm[Bill Davis] “If you wait to begin to understand it – and it’s singular capabilities do ever gain traction “
And if you put the time in and it doesn’t gain traction, well then you’ve wasted a lot of valuable time. I’ve cut with a lot of different systems, I’m not senile yet, I figure I’ll manage OK if I need to learn it. Bio Chemistry is hard; NLEs – not so much.
[Bill Davis] “In short – I believe there’s a big penalty for starting very late in races that take place over long periods.”
Actually Bill it’s in sprints that a fast start is essential, in marathons it doesn’t mean very much.
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Bill Davis
October 22, 2012 at 1:14 am[Herb Sevush] “And if you put the time in and it doesn’t gain traction, well then you’ve wasted a lot of valuable time.”
Totally false. You’d only be e “wasting” your time if you couldn’t deliver paid work with it.
I (and many others) are delivering paid work with it right now.
Using a tool to make your living is most folks’ direct opposite of “wasting time.”
[Herb Sevush] “Actually Bill it’s in sprints that a fast start is essential, in marathons it doesn’t mean very much.”
You may be comfortable running a marathon where you can wait a YEAR before you leave the starting blocks.
I’m kinda not.
Know someone who teaches video editing in elementary school, high school or college? Tell them to check out http://www.StartEditingNow.com – video editing curriculum complete with licensed practice content.
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Bret Williams
October 22, 2012 at 7:23 amI think the next step will be to reverse the launchpad and the finder. The launchpad will basically be your desktop, and the finder will be something the “power” user delves into.
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Bret Williams
October 22, 2012 at 7:31 amBasically it has plural eyes built in. Highlight your discreet audio file, your camera angles with cam mic audio, and choose make multicam clip, then use audio to sync, and you instantly have a multicam clip with perfectly synced audio. I use it quite frequently for 3 7D shoots with zoom audio.
Why Premiere doesn’t do this, I don’t know. They demoed something similar over a year ago, but they had to dive into the terminal to make it happen. I guess it never made it into CS6.
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Bret Williams
October 22, 2012 at 7:41 amStill, better scopes, better sub frame audio, compound clips, timeline index, auditions, magnetics (especially the vertical stuff), logging/key wording, scrubbing. The titler is pretty amazing. Editable transitions through motion. And the built in transitions are plentiful and such high quality with ease ins/outs and motion blur.
I don’t think they’re just playing catch up. They’ve made some pretty good leaps forward too. But still, all the cool stuff happens in after effects anyway.
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Herb Sevush
October 22, 2012 at 2:01 pm[Bret Williams] “Basically it has plural eyes built in.”
Built in Plural Eyes is very nice. As a matter of curiosity can the X-Multicam sync to Aux timecode like Legacy?
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf
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