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FCP Audio Render Mayhem
Im working in FCP 6 on a really bulky and complicated project. Its 160mb.
My audio render files are religiously giving me hell. I’ve deleted them a dozen times and yet when I re-render them my audio levels jump up and down when played from the BEGINNING of a music track; not to mention horrid clicking between non-rendered and rendered segments. The audio files are all similar formats. No mp3s or that mess. Yes, in some places I am nesting sequences.
The problem is not an isolated incident. It is going on throughout 2 hrs of media. There are about 20 sequences in my final nest. I put my original sequences with all of their sound fx in my final nest and i lay music underneath. If I tweak (keyframe) the music levels, the music jumps up and down irregularly between rendered segments and non-rendered. This is SO frustrating. I’ve been dealing with this for over a year and havnt figured it out. Let me also point out that this isn’t just in my nest. Sometimes in my original sequences I’ll lay in music (with keyframed audio level adjustment) and I’ll have the same audio jumping effect between non-rendered audio and rendered when played from the beginning of the audio file. If I delete the music track and bring in its source file. Sometimes it fixes the problem. Also, I dont want to collapse all the audio in case I need to make changes. What is the problem? Contaminated sequences? Any insight would be so much appreciated.
I’ve searched online for days to find the answer to my problem. No luck.