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FCP 6 HD.. HORRENDOUS Alpha (Bug) renders
I am using FCP 6 with a 20 min sequence in Pro Res 422 codec,
(shot in xdcam).
Our original graphics person built our Hd graphics (Bug, banners, etc) and output them to us wrapped in the Microcosm codec. However, since getting FCP 6 we have brought all graphics through Motion and converted them in the Animation / Alpha/Lossless compression.Now, just the bug alone (a still, no movement) takes 3 HOURS to render.
Is there another codec we can use? any one have suggestions as to how to speed this puppy up? Any suggestions to our graphics dept on a different HD output that will work fine in a Pro Res sequence?
I am on a 2 x 3 GHz Dual core Mac / 8 gb of ram / 1 TB internal/ Nvidia quadro FX 4500.