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Fake Reflection problem
Hi guys, i posted a question over in the regular after effects forum on how to get realistic reflections and was pointed to this link:
I am creating an iPad promo with an iPad floating around showing off all the features, etc.
I am using a fake floor (its a BG that i supposed to look like a floor, so i don’t actually have a floor plane) which should be casting the reflection of the iPad.The above link was really helpful, but the wierd thing is that when the camera rotates to the right the reflection is fine, but when it dollys left the reflection is inverted! Its on the same plane(just the other direction) so the expression should be fine! no?
Im really sorry if you don’t understand what im saying, but I’ll post an example here:
https://vimeo.com/33775625
It should be online 30 mins from now…I know its not perfect, but the first move i can deal with. The reflection goes the right way, etc. But the last move where it says ‘interactive pages’, the reflection is inverted!
Still very new with expressions, so any help is very much appreciated!
thanks guys!
xp = thisComp.layer("FINAL iPAD COMP").transform.position[0]
yp = thisComp.layer("FINAL iPAD COMP").transform.position[1]
zp = thisComp.layer("FINAL iPAD COMP").transform.position[2]transform.position = [xp,(900+yp),zp]
xo =thisComp.layer("FINAL iPAD COMP").transform.orientation[0]
yo =thisComp.layer("FINAL iPAD COMP").transform.orientation[1]
zo =thisComp.layer("FINAL iPAD COMP").transform.orientation[2]transform.orientation = [xo, yo, (0-zo)]