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Activity Forums Maxon Cinema 4D Extrude nurbs hierarchy

  • Adam Trachtenberg

    June 10, 2012 at 4:18 am

    No, I don’t think it’s possible using native tools. There’s a plugin called xsPolyinstance that allows you to create a polygon instance from nurbs objects, which gives you the ability to create poly selections and assign materials to them. That’s the only way I can think of … or just break up the splines and use separate extrude objects.

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