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Activity Forums Maxon Cinema 4D extrude edge loop-strange results

  • Brian Jones

    January 18, 2011 at 3:58 am

    Can’t tell you why that happens but it does in certain situations (perhaps because it was a cylinder and that point was angled inward in two directions so it’s normal is not the same as what a box would be would be my guess). The quick fix is to extrude just a little (0.01 etc) then just pull it out with the Move Tool. You’ll find if you do another extrude (assuming you want to) it will behave normally as well too.

  • Mike Throck

    January 20, 2011 at 5:44 am

    Thanks Brian, that worked pretty well.

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