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Extreme 3D SDK capture and playback issue
I am trying to capture, modify, then playback a stream using the decklink extreme 3D card using the SDK. I can do either capture OR playback, but am struggling with both. Trying to EnableVideoInput and EnableVideoOutput both will give an ACCESSDENIED error on the second “enable”. Even the supplied InputLoopThrough SDK example errors out in this same manner using one card for both input and output. I can enable input, disable it and then enable the output but that seems headed down the wrong path.
Can someone help me with this or point me to an example application source that manages these both capture and playback on a single card? Assumed from docs that this is possible.
Thanks for any help!
Todd