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Activity Forums Maxon Cinema 4D External compositing problem in C4D

  • External compositing problem in C4D

    Posted by Vipati Hitesh on October 30, 2012 at 6:05 pm

    Hello All,

    I have basic knowledge of C4D R11.5 and After Effects cs5.5 and I

    am learning it myself form internet tutorials.Now,I am trying to

    import C4D projects in AE.

    In this process I have one problem. I am not able to import

    External compositing solid in AE correctly. Let me saw you

    snapshots so that you can understand my exact problem.

    1. I created a plane of 400*400

    2. I gave external compositing tag to this plane and made 350*350

    red solid.

    3. I import this project to AE and below result is coming

    But I don’t want this result because direction of red solid is not

    matching with plane.

    Why this is happning??? What I am doing wrong?? I want that red

    solid 350*350 in the direction of plane 400*400.

    Can I see the posotion and direction of the red solid before

    rendering???

    Thanks in advance..

    Regards,

    Vipati

    Vipati Hitesh replied 13 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Darby Edelen

    October 30, 2012 at 6:19 pm

    This has to do with the way AE treats the coordinate axis of a solid layer. The face of the solid is always pointing down the Z axis, which is the blue axis in C4D. You’ll need to make sure that your plane has its blue Z axis pointing in the direction you want your AE solid facing.

    If the plane is still a primitive you can do this by setting its orientation to either +Z or -Z and then rotating the plane back into the correct orientation.

    If it’s not a primitive then you’ll need to use the axis tool to rotate the Z axis into the correct orientation.

    Darby Edelen

  • Vipati Hitesh

    October 31, 2012 at 4:35 am

    HelloDarby Edelen,

    Thank you for your quick reply. I got the point.

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