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Expression to calculate direction of movement for angle control
Hey all,
I’ve searched the forums but can’t come up with the right terms to find a solution for this. I’m looking for a way to calculate the angle that a layer has moved between the previous and current frames. This angle will then be used to pick the appropriate frame of the image sequence for this layer, via time remapping.
Basically I’ve got a 3D render of a hand rotated around a pen, and the direction the hand moves needs to pick the right frame of the image sequence. I’ve been able to time remap manually with an angle control but I’d love to automate it entirely if possible.
If anyone knows how to do this or has an easier solution for this problem I’d love to hear it, I feel like I might be overcomplicating things.
Andy