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Expression for pointing parented light at object
Hi all,
I’m trying to figure out an expression for having a spotlight that is parented to 3d object “A” always point to 3d Object “B”. I thought I might be able to achieve this through using a toWorld expression on its point of interest, but because it is parented this doesn’t work for me. Any ideas how to make the light’s Point of Interest tight to object ‘B’, no matter how Object ‘A’ moves? Many thanks!
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