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Exporting/Playing 16-bit [dreaded banding!]
Hey everyone! Just wanted to thank everyone for the invaluable contributions on this forum, as it’s helped me out of countless jams.
I know there’s a ton of info out there already on working 8-bit vs 16-bit in AE, as well as solving banding issues, and I’ve tried to read everything I can on the subjects before resorting to creating a post. However, I find that when it comes to codecs and the like, there is less out there- and I certainly wouldn’t call myself a technical person by any stretch.
I’ve created an animation that has a lot of glow (thats the central visual theme actually) so naturally, I’m encountering a lot of annoying banding. Adding Noise isn’t helping, and I wish I could somehow dither the ramps within the effect (I’m using Real Glow), but that’s not possible either.
When I switch to 16-bit, of course it helps immensely and would love achieve those results in my output, but I can’t for the life of me figure out how to export 16-bit, or play it if I manage to export it. I’m hearing there are no codecs that support 16-bit, that Microcosm does but that’s its an intermediate format, and all sorts of different things about ProRes. This animation will eventually be for web, so I understand it’ll be compressed eventually, but I primarily need to use it for a presentation which will be run from my laptop to a projector through an HDMI. I just need to understand as simply as possible (and I understand it’s not a simple issue) what the best way for me to export and play a 16-bit file would be. I should also note that I’m willing to purchase whatever codecs/players might lead to a resolution.
Any help on this matter would be greatly appreciated! Thanks again for all the generous contributions on this forum 🙂