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Evolving parameters and supplemented by Sound Keys
I have been playing around with the Demo version of Sound keys recently and am enjoying it a lot. I was wondering if it is at all possible to do the following:
Have the evolution of fractal noise increasing at a constant rate and then have sound keys supplement it with spikes from say the bass beat?
Is there some sort of expression or parameter that one can add on to an expression that adds a constantly counting value?
Thanks to all who replied to my last post Mylenium and yikesmikes.
Cheers
Chris